Battle for Azeroth returns to the basic WarCraft conflict. Both factions are preparing for massive encounters and are setting out to find new allies, ...
Battle for Azeroth returns to the basic WarCraft conflict. Both factions are preparing for massive encounters and are setting out to find new allies, weapons and heroes for a major final conflict. Battle for Azeroth puts the player on two new continents. Behind the Horde you will see the Zandalar, where you are trying to get support from local trolls and their powerful fleets. Alliance players travel to Jain Proudmoore's home, Kul Tiras Island, to get help from local residents. Of course, new locations, RAIDs, dungeons, and enemies are emerging. Both new locations will have three zones with dynamic level scaling. Level cap is raised to 120, and as soon as you reach it, you can also go to the continent that "belongs" to the enemy. New allies then mean new playable races. These are Nightborne, Highmountain Tauren and Zandalari Trolls for Horde and Void Elves, Lightforged Drane and Dark Iron Dwarves for the Alliance. You can start at each level twenty.